I've stumbled over here from the OGRE3D wiki and am pleasantly intrigued by what I've read so far. :]
I'm not really a player of MMORPGs, but I want to help build one. That may seem an odd statement, but I'm a long-time tabletop GM with the concomitant compulsion to create worlds. The feeling has been growing in me that online games and virtual worlds represent an emergent form of art and communication, and I want to get in on the fun.
PW caught my eye after reading the design objectives, many of which figure in the never-to-be-realized-one-man-MMORPG-project-in-my-head. So I'd like to offer what help I can and would appreciate some input on where I could be useful. To that end, a little about me.
I am something of a computer generalist, working on one of the top three instant messaging networks (that isn't said to toot my own horn, just to make folks aware that I have experience with large scales and loads). My C++ skills are woefully lapsed and I've never done any game programming, but I am a solid programmer in other areas. My modeling skills are rudimentary, although I did work with 3DMax in another lifetime. I consider myself a good writer and I've got plenty of ideas in the fantasy genre. My primary asset is that I'm a quick study. ;] Any pointers on where I could jump in would be greatly appreciated.
Cheers!
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