Just re-read items here, and let me know if I'm understanding what's happening with your DWARF correctly, thanks
!
You've uninstalled and re-installed the latest version of DWARF. You are using the most recent drivers for your graphics card (and you are Windows XP), and you have NET 2.0 in and working allowing full access for it (some Anti Spyware / Virus programs can be set to 'deny access' to anything that is trying to save/open/run, etc. files or folders on your system ).
You might have Windows Defender 'blocking access' to DWARF saving files, or you might need to add DWARF to the list of 'allowed programs' to your Anti-Virus/Spyware programs?
Currently my DWARF is working & saving, but I will still hit a good number of freezes or crashes. BUT, at this stage of development, it actually has been working very well for me.
The 'buggy zones' for me are:
Very heavy or complex scenes.
Any 'once bad' scene can = always a bad scene.*
Altering files and folders from the default install of DWARF.
Some buttons are not 'click friendly' yet.
Those are the ones that come to mind.
*If you have a scene that crashes, you have a number of choices to make;
Was that scene creation for fun, how 'attached' to it are you?
If you were just messing around and testing stuff, then I'd recommend not using that scene again. Call it a 'bad' scene and don't use it again. I don't mean in anyway for that to sound harsh, -just a reflection of what might be your best time-saving approach.
Do you want to Fix that scene, use it as a 'bug hunt' adventure
?
If you want to track bugs, or find out what the bug might be, -cool. But, that can be very frustrating if your goal is to actually create worlds/scenes.
Do you want to attempt to Save a 'best attempt at scene recovery?' This can also be frustrating... But, if the saved scene opens, then try deleting the last item you added to it, and save to a new scene name. If it crashes, try again, but delete the last two items that were added to the scene, attempt save. Rinse repeat... Otherwise, put it into the 'bad scenes' graveyard.
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An idea/note for scene saving (what I've done); Although this is not the fastest way of world building, it is a way to 'track' your scenes & find 'buggy items.' Each time you change the scene state (add an object, a new light, once every 5 minutes, etc.), create an incremental save ( 'myscene001.dwarf, myscene002.dwarf,' etc. ). The more often you do this the better. BUT, you might hit a bug on the number of saves. If you notice that you can save a scene only 8 times, and then it crashes -note that you will have to try and only save your scenes 7 times. I will browse to a separate folder, outside of the DWARF folder, to save scenes. I do this so I don't save what might be a 'bad' scene inside of my DWARF folder (install). Before I start DWARF, I'll go to my outside saved scenes, select the scene I want to open in DWARF, then copy /paste it into the :
C:\Program Files\Project Wish\Dwarf Alpha\maps folder.
(This keeps the DWARF install 'clean,' with most of the default install left unchanged).
O.k., that just a start
Let me know how it works/goes, THANKS Maxwell!