This week's work

Posted on: Sep 15 2007, 12:34 AM

For the last three day's I've been refactoring the Tech Demo. This means there aren't any new screenshots, but the code structure is entirely different. Lots of hacked in things (such as the night sky and the stars) we're pulled out into a cleaner design. Other changes allow the code to be maintained easier, reduce programmer error, and require less code to be written to get the same functionality. A side effect of this is better performance because updates that don't necessarily have to occur every frame no longer do. Right now they're updating 24 times per second instead of every frame, pushing the frame rate to over 200 average FPS on my (now rather outdated) graphics card.

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