DWARF and a dirt texture, just some fun with materials and DWARF |
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joshpurple DWARF and a dirt texture May 4 2007, 12:02 AM
Cobra Yes, the light normals change when you scale the o... May 4 2007, 02:52 AM Cobra Btw-- nice to see you are still experimenting with... May 4 2007, 08:42 AM echorev cobra is that an actual shot from DWARF ? May 4 2007, 09:03 AM joshpurple Outstanding! And Thank You Cobra :) . That l... May 4 2007, 09:07 AM Cobra Yes it is echo, and thanks JP :) Even with our st... May 4 2007, 10:16 AM John Just a curiosity, what sort of texture resolution ... May 4 2007, 10:17 AM joshpurple Just a curiosity, what sort of texture resolution... May 4 2007, 10:30 AM Cobra The tree is textured using 2 texture files. One fo... May 4 2007, 10:27 AM John Okay, the ground texture still looks pretty good, ... May 4 2007, 10:43 AM Cobra We will most likely use 512x512 textures for the t... May 4 2007, 11:03 AM RicoSuave I don't know a fraction of what you guys do wi... May 4 2007, 01:05 PM joshpurple You're awesome Rico, and no worries at all abo... May 4 2007, 01:52 PM Jerky One aspect to DWARF is, it's the World Editor... May 4 2007, 02:28 PM njpaul Just a note about why scaling affects lighting. Wh... May 4 2007, 02:12 PM joshpurple Thanks Jerky! :) parallax occlusion mappin... May 4 2007, 02:58 PM njpaul Parallax occlusion is great stuff. If anyone has... May 4 2007, 10:01 PM joshpurple I'm graduating tomorrow. CONGRATULATIONS... May 4 2007, 10:12 PM Cobra The strong shadows on the blades of grass and the ... May 4 2007, 03:08 PM Maxwell Wow this is very neat thread, I have no clue what ... May 4 2007, 09:35 PM joshpurple Thank You Maxwell! :D May 4 2007, 09:39 PM RicoSuave Graduating on Cinco de Mayo. Celebrating a victory... May 6 2007, 09:01 AM 1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
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