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> Charater sheet, Yay for RP goodness <3
Pandra
post Sep 24 2006, 10:51 AM
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Charater name - Pandra
Race - Pixie
Personality - Chaotic
Age - you don't need to know that
Gender - Female
Height - 8"
Weight - you don't need to know that either
Eyes - Green
Hair - pale blonde
Skin - fair
Wings - Dragonfly
Perfered class - Trickster, but mage and roge work too
Perfered craft - wand, staff and bow crafting, alchemy is fun too
Perfered Profession - traveler

You need know nothing else. wink.gif


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~by Honis

Kain:: I liberated myself a copy of MS Office 2007 today.
Pandra:: Liberated??
Kain:: With my charm.
Pandra:: Does that mean you slept with someone to obtain softwear?
Kain:: >.>;
Pandra:: You're officially a program geek.
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joshpurple
post Sep 24 2006, 11:24 AM
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(Yes! Indeed! Cool and Thank You Jerky! smile.gif RP Goodness biggrin.gif )

(Gassy) "A pixie! How do we know you are not a doppelganger?!" *looks around nervously, pinches nearby chair -just to make sure it's not a doppelganger.* "Well..., you seem honest. I'm a.. a... unicorn! Yea.. I got turned into this goblin form. A gnome did it.. " *sees pixie dust falling down from around Pandra.* "Dust! Say, could I borrow a cup of pixie dust?" *Holds out big jar,* "just fly in there and shake some off." *big grin*

( <3 Pandra's Character always! biggrin.gif )


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joshpurple
post Sep 24 2006, 12:37 PM
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Character Sheet! smile.gif

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RicoSuave
post Sep 24 2006, 10:34 PM
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Name: RicoSuave
Age: 33
Alignment: Lawful Good
Race: Human

AD&D stats:
STR: 18/00
DEX: 16
CON: 18
INT: 4
WIS: 18
CHA: 22

Rico loves a good group. He feels that camaraderie, adventure, and steel-on-steel is the stuff of legend. Though he can barely read a street sign directing him to the nearest inn, he does know one when he sees one. Easily ascertaining battle situations comes not from his studying, but by learning techniques at the business end of mages' wands and barbarians' clubs.

Rico's youth didn't always find him on the right side of the law... but never really on the left. Two weeks before Rico had long determined to make his way in the world (saving all the silver he could to go 50/50 into a harp-restringing business with his uncle), disaster hit as a war that robbed the countryside of twine for bows ruined all hope for his dreams.

This 'War of the Arcos,' as it would later be called, proved not only to deter Rico from his entrepreneurship, but convinced him to take an active roll in it to hopefully, however unlikely, mitigate the effects upon the twine industry.

He joined the local militia and was immediately assigned to Kitchen Patrol, serving hot, uncommonly delicious meals to the hungry warriors. This unfortunate twist of fate was a blessing in disguise as it got him "face-time" with the highest ranking field marshals (even they needed to eat). Rico's cheerful countenance and winning smile caught the attention of more than just the officers... the Cavalry Captain's wife dreamed of his sweet morsels constantly -- it was said Suave's buns could win wars. I don't know about wars, but they won hearts! Furious, the Captain ordered his lieutenant to reassign Rico as far away as possible. Off to the church he went, knowing that a life in celibate servitude would put an untimely end to his unsolicited attention.

As it turned out and much to his surprise, the lieutenant's father was the high marshal over the southern forces, and his placement in the church was exactly what the marshal needed. His forces in the South were dwindling rapidly from gout and food poisoning and he needed not only a cook, but a cleric that could heal his men.

Thus Rico received basic training in holy magics and every other thing he could pick up in his short time at the church. A few months later, the southern forces had completely recovered and were approaching the strongest warriors in the entire land. It has even been rumored that RicoSuave is still far to the south, further than man or goblin has traveled, in search of new varieties of spices and stronger twines.


edit: (with spelling corrections)
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Razaekel
post Sep 25 2006, 12:10 PM
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Character Name: Burron
Occupation: Bartender
Description: A burly man in his 40's, Burron runs the Grey Horse Tavern and Inn. Serving customers with a twinkle in his eye and a smile, he is quite good-natured and hearty. He also has an affectation for his own Blackberry Ale, a premier drink of the Grey Horse.
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joshpurple
post Sep 25 2006, 12:33 PM
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(Out of Character)

Hi Razaekel! smile.gif

DIG seeing the characters! Good stuff, great RicoSuave!

Razaekel, would you mind if I were to start a thread titled, "Grey Horse Tavern and Inn." I think this would be a GREAT RP location.
Or, if you would like to, as it is your (very good) idea biggrin.gif ? (That would be in Marr Vellis, a location in Project Wish smile.gif ).

Thanks!

Edit:

Ah! Thank You! smile.gif I see it here: Grey Horse Tavern and Inn Thread.

This post has been edited by joshpurple: Sep 25 2006, 05:44 PM


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Minthos
post Sep 25 2006, 05:09 PM
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Name: Grish Engik
Race: Half-Orc
Alignment: Lawful Neutral
Age: 68 years

Grish is a monstrous veteran warrior. He is ancient by orc standards, and he's seen more battles than most, elves and gods included. His great strength is only matched by his unbreakable endurance, and he can march and fight longer than anyone, even those half his age.

He was born into a war-ravaged land with a multitude of races and factions killing each other over gold, land, pride and all the usual reasons. He helped his orcish mother on her small farm from when he was only a little child. Before he was 12 he was taken away by a band of mercenaries and forced to act as meat shield in battles and slave labor outside of battles. He learned and survived, and over the years his respect among the other mercenaries grew. By the time he was 17 he was already considered one of the most reliable warriors, and was regularily entrusted with recon and special missions.

He learned early that in order to survive, he had to get along with other races. He inherited his human father's wisdom, patience and confidence, and has made good use of those attributes throughout his life. He is cautious and reserved, and humans are often impressed by his gentleness.

When on long campaigns he likes to drink the blood of his fallen enemies, claiming it's the source of his incredible strength. Whether it's to impress and intimidate or there is truth to his claims is hard to say, but it's certainly an effective way of spreading unease among the more civilized races, should he want to.

He generally prefers the wilderness and battlefields to cities and taverns, and often strikes out on his own for weeks at a time. Rumor has it he's stashed away a treasure somewhere in the mountains near his homeland, but no one has been able to confirm it..
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StaticGrazerr
post Sep 25 2006, 05:50 PM
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Name: Dokyooda Who

Race: Drwaven

Age: late 60s

Alignment: Lawful Neutral

Likes: Drinking and making things

Dislikes: Those people who hide in the trees and try to STEAL MUH FRIGGEN LOGS!

Skills: All craft related skills, but has little to no fighting skills. Though he has been
known to have a high profieciency to kill himself in the name of his town.

Dokyooda Who does nessiarly remember his birth town, nor is he quite tipsy enough to speak of it, but he's sure just a fffeewww more will get him there. ^,^
But Dokyooda will will speak at no ending lengths of his Home Time of Teleria, where all races were welcome and all worked as one against their enemies.


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May you have the hindsight to see where you've been, the foresight to see where you're going, and the insight to know when you've gone to far.
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Matlush
post Sep 26 2006, 01:30 AM
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From: Poland, yay.
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Name: Algazar

Race: Human, male

Age: 25

Aligment: Chaotic Good

Likes: Philosophy.

Dislikes: Doing the same task over time

Skills: Not much... He strated to train sword fighting, but he stopt when he cutt himself in face.

Likes to speak much of nature/god based things. Can be sometimes annoying tho'.


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Wha-- ?...
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njpaul
post Sep 26 2006, 12:40 PM
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From: Mukwonago, Wisconsin
Member No.: 611



Name: Shitur (Found off a fantasy name generator)
Race: Human
Age: 21
Occupation: Assassin

Skills: Stealth, Long-blade, Alteration, Light Armor, Speed

Shitur is a young assassin who is known to walk the fine line of legality. He is suspected of being unlawful, but there is no evidence to prove it. That's part of the reputation he has gotten used to as an assassin. He also enjoys fine liquors.

[edit] Changed to long blade after I realized how much I hate short blade playing Morrowind
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RicoSuave
post Sep 26 2006, 02:16 PM
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QUOTE(Matlush @ Sep 26 2006, 01:30 AM)
Name: Algazar
Race: Human, male
Age: 25
Aligment: Chaotic Good
Likes: Philosophy.
Dislikes: Doing the same task over time
Skills: Not much... He strated to train sword fighting, but he stopt when he cutt himself in face.
Likes to speak much of nature/god based things. Can be sometimes annoying tho'.
*


*heheh* I think I want to hear more about this guy. He sounds like one of my best friends IRL. rolleyes.gif
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Matlush
post Oct 1 2006, 01:43 AM
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Gonna make another char... Never roleplayed a bad char tongue.gif

Name: Fatlush
Race: Ogre, Male
Height: 1.3m
Age: 8

Description: Strong, fat, massive. And ugly.

Character: Neutral Bad
Likes: Cookies
Dislikes: Humanity

Fatlush was born in lands of Khol'Dur in an ogrish family. Mom - scavenger, dad - man killer. Is early years he went of with his brothers and sisters on raiding human settlements. Later, whole his family got captured by a human mage. Most of his family mates died because of the mage's experiment, and Fatlush got himself a lot uglier.
One day, when mage's tower was attacked by a pixie squadron, Fatlush jumped out from the window, landind in water pool near. His fat took him up to the surface, and he swam to the coast. Now, he's a mankiller.


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Hankellin
post Oct 2 2006, 01:24 AM
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Name: Howlin
Race: Human
Class: Ranger
Level: 3
Alignment: Chaotic Good

Deity:
Solonor Thelandria is the Chaotic Good Elvin god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletching

Appearance: Shoulder length curly black hair; deep-set green eyes

Stats:
Str= 15 (+2)
Dex= 14 (+2)
Con= 12 (+1)
Int= 13 (+1)
Wis= 15 (+2)
Cha= 11 (+0)

HP: 25

Skills: Track with expertise (class);
Animal Charm(class);
Animal Empathy (Wis) 4 + 2 = 6
Balance (Dex) 3 + 2 = 5;
Hide (Dex) 4 + 2 = 6;
Listen (Wis) 3 + 2 = 5;
Spot (Wis) 4 + 2 = 6
Wilderness Lore (Wis) 4 + 2 = 6;
Intimidate (Strength or Charisma)4+2=6;
Ride (Strength) 4 + 2 = 6

Favored Enemy: Goblinoids

Languages: Common, Elvish, Goblin

Feats: Two Weapon Fighting(Class);
Ambidexterity(Class);
Called Shot (can aim at a part of the body without penalties);
Lightning Reflexes;
Improved Initiative;
Weapon Focus (long bow)

Animal Companion: Nobanion(wolf)
Stats:
Medium sized animal; hd2d8+4; Init +2(Dex): speed 50ft; AC14; Atk +3 (1d6+1 ,bite); SA trip; SQ scent; Al N: SV fort+5, Ref+5, Will+1, example stats follows S:13 I:2 W:12 Co:15 Dx:15 Ch:6.
Skills and feats Hide +3, Listen + 6, Move Silently +4, Spot +4, Wilderness Lore +1 (+4 on Wilderness lore when tracking by scent) Weapon Finesse (bite). Trip(example) If the wolf hits with it's bite, it can attempt to trip as a free action without making the usual touch attack and without the chance to be tripped if it fails.

Inventory:
GP: 65
Composite Long Bow; Quiver w/ 40 arrows; 19 Silver arrows; Studded Leather Armor; Long sword; 2 Daggers(right and left boot tops); Hooded cloak

Spare:
Long sword(silvered); bounty hunter's guild badge 'The White Rose'; 5 pieces of very black coal.

Biography:
Howlin was the sole survivor of a goblin raid on the homestead his parents had started at the edge of the forest. He was found by an elven ranger and taken to the ranger's hut where he learned the ways of the forest and respect for nature. He was also taught the bow and sword.

At 16 Howlin rescued a wolf pup from a goblin hunter. This pup has since shadowed Howlin wherever he would go.

At 18 Howlin decided to disobey his ranger foster parent and strike out on his own. His only companion is the giant wolf Shadow.

Edit: Changed wolves but Shadow will always have a spot.



(The skills and Stats may be a bit outdated)


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joshpurple
post Oct 2 2006, 01:32 AM
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( Nice Hankellin! Howlin looks like a great character smile.gif ! )


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Jaramar
post Oct 4 2006, 01:16 PM
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Trying to remember my D&D sheet... the GM keeps them in the current campaign. I'll probably update the character sheet here along with my campaign.

Name: Erev
Race: Gnome
Gender: Male
Profession: Air/Electric Specialist Sorceror (6th Level)
Alignment: Chaotic Good
Age:
Height:
Weight:
Hair Color: Brown
Eye Color: Green

Strength:
Dexterity:
Constitution:
Intelligence:
Wisdom:
Charisma:

Hitpoints:

Weapons:
Small Light Crossbow
Magical Dagger

Familiar:

Outfit: Simple travelling clothes and a magical cloak that makes him invisible when he _FULLY_ wraps it around himself and he stands still. (My reward in the campaign for taking on an enemy which was several CRs higher then we should have and managing to actually defeat it.)


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-Jaramar Hillslayer
Insane Gnome

"'Live and let live' is my philosophy these days," I remarked.
Random chuckled.
"What a quaint notion. I'll bet it will last all of five minutes."

-Nine Princes in Amber
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joshpurple
post Oct 4 2006, 01:57 PM
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( The GNOME!!! HOORAY!!! biggrin.gif biggrin.gif Glad to see 'em! smile.gif )


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