I'm sure you've discussed this before, but I cannot find any thread discussing it in detail. All of them seem to take the idea of a 'zoneless' world as a given. I'm no programmer, but I'm wondering just how realistic an option is this? Yes, it is a nice idea, yes it would be great -but if it's no big deal to do, why don't all MMORPGs these days have no zones? True, there are a few in which it works, but they are a minority.
I remember trying a game called Dark and Light once... (www.darkandlight.com) It was in Beta and as far as I know it still is. They had no loading zones either, it was all one seamless game and it was free (however they said this was subject to change). The Biggest MMORPG Ever was their slogan. * No zones, no loading time, all players within the same world. * A medieval world of 15 000-square-mile of land (not including seas) * A complete, original and easy-to-use automated transportation and warp system. * Hot spot management system: wherever you are in the huge world of DnL, you can call for or be asked for help to conquest, fight, defend...
"Sounds nice!" I remember thinking to myself. But they had one BIG problem that none of the adverts told you about. Once you loaded up the game, MAJOR lag. Maybe it was my pc, but a friend of mine also tried it out and his lagged just as much. He asked what was up with the lag on ther game chat and the response was that it was always like this, but the game is still being developed.
Well, ok. But the game has been in this 'being developed, feel free to test' state for over a year now. It seems that Dark and Light are struggling to find a solution to their lag problem. Big game world, big lag.
To summarise: I think DnL took on more than they could handle with their 15 000-square-miles of land and no loading zones game world. I hope the same doesn't happen here and that you research how reasonable it is to make a seamless world. Loading zones are a pain, yes, but they are normally there for a reason and in the end they can solve bigger problems.
So, how realistic is it to say you will make a seamless game world?
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The Shadowmancer Head of Phoenix Realms Marketing and Organisation
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