First of all, im new here so hi every1!!!
I don't know if this was already discussed, i couldn't find anything about the world in the site, or im just to dumb to find it
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The thing is, when i think about a new game (MMORPG of course) i think an evolution of what we know now, at least i imagine some new features that just keep in my mind and i cant still have it, im talking, as the topic title says, of the borders between towns controlled by players that set their own faction name (alliances and guilds) and do its history.
The campaigns has in any other game should have its pve basis but should relay on the current 'countries' names. Just for a easy understanding example: u are from faction A (country, alliance, whatever u wanna call it) mission:go to (random town or area [since it meets the requirement of being from another faction]) and kill X number of enemies from faction B. 'thats a lame example, but easy to understand^^'.
So the objective of this game tipe is to conquer territory for ur alliance and keep it, has an alliance leader or officer, ur objective should also be to build a nice environment between ur borders so ppl what to live in it, and actually have a good society inside ur towns, if ppl dont like the looks of it inside a faction they just leave, that faction goes week 'by the obvious reasons' and gets conquered by a better one.
After all this i just hope everyone understands me and get the idea, I'd really like any comments^^ or complementary ideas, or 'ur idea suxs' opinions or whatever u think. ty for reading