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> How long should a day be, in game that is.
Pandra
post Apr 14 2007, 02:48 PM
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There's alot of diffrent games out there and they each have differing amounts of time that consitute a day in game. Personally I like an acctual 24 hour game day, but I'd like to know what other people's prefrences are on a 'day'.


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Alexander
post May 22 2007, 02:44 PM
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What... Now that's an response I really can't do anything with.
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Pandra   How long should a day be   Apr 14 2007, 02:48 PM
jaminben   I think maybe every 2 or 3 hours could be a day be...   Apr 14 2007, 03:54 PM
glibdud   Yeah, I think that's the basic question... do ...   Apr 14 2007, 04:20 PM
greendots   I think a shorter time works out better in a game....   Apr 14 2007, 07:19 PM
echorev   http://www.projectwish.com/index.php?showtopic=284...   Apr 14 2007, 07:35 PM
Minthos   Uneven day/night distribution is a good idea, beca...   Apr 15 2007, 04:45 AM
glibdud   I don't really see any reason why playing at i...   Apr 15 2007, 07:57 AM
Minthos   I don't really see any reason why playing at ...   Apr 16 2007, 06:04 AM
glibdud   Night is dark. Players don't like darkness be...   Apr 16 2007, 06:46 AM
Dwilf   We need a decent length night for nocturnals to do...   Apr 15 2007, 11:23 AM
Pandra   Well we all know how awake my sorry behind is duri...   Apr 16 2007, 07:28 AM
Minthos   Well we all know how awake my sorry behind is duri...   Apr 16 2007, 07:55 AM
glibdud   If I get my way, the servers will limit view dist...   Apr 16 2007, 08:15 AM
echorev   I think a day and night should be less than a norm...   Apr 16 2007, 10:29 AM
greendots   I think some type of vision skill would be a good ...   Apr 16 2007, 08:25 PM
Honis   Has anyone concidered time zones yet? I know the ...   Apr 17 2007, 11:40 AM
Maxwell   I like the timezone idea and the world on an axis ...   Apr 26 2007, 10:38 AM
joshpurple   This is cool, and an excellent thought on the noct...   Apr 26 2007, 11:41 AM
RicoSuave   I like the idea too. Only Fable used this acceptab...   Apr 26 2007, 02:52 PM
njpaul   Moderate (college students): 3-4 days/week -- 3-4...   Apr 26 2007, 08:17 PM
RicoSuave   I know... it was a weak example. I was just ballpa...   Apr 27 2007, 09:36 AM
joshpurple   Yup, Excellent point(s) Rico! I agree that, ...   Apr 26 2007, 04:13 PM
Pandra   Someone pointeed out that Dwilf's game years d...   Apr 27 2007, 12:33 PM
Dwilf   There are a ton of ways to mess with the numbers i...   Apr 28 2007, 10:28 AM
Alexander   Seems to me that everybody is fixed on the illusio...   May 18 2007, 03:18 AM
Jerky   No, Alexander, again don't flatter yourself. ...   May 21 2007, 02:34 PM
Alexander   Bollocks! Standard days and nights are boring,...   May 21 2007, 04:05 PM
Minthos   Do not mistake good judgment for lack of imaginati...   May 21 2007, 04:09 PM
Jerky   Who said anything about "Standard" day-n...   May 21 2007, 04:18 PM
John   Yeah... erm... About as imaginative as not having ...   May 21 2007, 04:18 PM
RicoSuave   Perhaps we can use some of Alex's ideas still....   May 22 2007, 09:21 AM
Jaramar   I've noticed a lot of talk about 4 and 6 hour ...   May 22 2007, 12:55 PM
Alexander   *sigh* Pretty much everything everyone has ever th...   May 22 2007, 01:03 PM
greendots   holy crap!   May 22 2007, 01:32 PM
Pandra   you took the words right out of my mouth Green.   May 22 2007, 01:51 PM


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